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Devlog
Week 6 - Lighting and style
January 15, 2023
by
Grimelios
1
Hello! This is sixth weekly update for Fish RPG. I didn't finish the game's vertical slice this week. Partway through the week (after tackling a handful of important technical challenges), I started t...
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Week 5 - The flu
January 08, 2023
by
Grimelios
Hello! This is the fifth weekly post for Fish RPG. I woke up Monday morning this week feeling unusually fatigued. That fatigue quickly grew to nausea, coughing, and a severe sore throat. To my relief,...
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Week 4 - Making progress
January 01, 2023
by
Grimelios
Happy new year! This is the fourth weekly post for Fish RPG. My mindset regarding my own game development shifted this week in a way I consider positive. While there's still a long way to go, it feels...
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Week 3 - Scoping down
December 25, 2022
by
Grimelios
Merry Christmas! This is the third weekly update for Fish RPG. As the title of this post states, I'm deciding to scope the project down, although not too heavily. My original plan was to aim for a tot...
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Week 2 - Engine rework
December 18, 2022
by
Grimelios
Hello! This is the second weekly update for Fish RPG. Unfortunately, where last week I was ahead of schedule, now I consider myself behind. I had two goals for this week's milestone: first, prototype...
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Week 1 - Getting started
December 11, 2022
by
Grimelios
Hi! This is the first weekly update for Fish RPG. I started this project with the intention of finishing and releasing a game in two months, and a vital part of that process is setting weekly mileston...
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